Path of Exile: Next expansion adds mechanics, loot, and performance enhancements

Jun-14-2020 PST path of exile

The free online action RPG, will receive a new expansion before the end of June 2020. Entitled 'Harvest' the bonus pack and Orb will bring new mechanics, loot (including old reviews), and performance improvements to the game. This last factor especially affects the PC version.

The Grinding Gear Games team will also include the Vulkan API as an option. Khronos Group's software enables lower power consumption, which can mean more balanced use of CPU and GPU resources. Those who play on the computer will also receive the expansion a few days in advance, to be more precise, on June 19. Meanwhile, console gamers will have to wait until June 24, both on PlayStation 4 and Xbox One to discover all their news.

Harvest also features new Warsong Gems: four Skill and one Assist. In addition, three existing battle cries have been redesigned. This is how they explain it from the same developer: "Some time ago, we decided that it would be good to do a general balance review that would focus on two-handed weapons and the "slower, but more powerful" style of play. As we explored the best way to do this, it became clear that improving battle cry skills could be very helpful at last.”

The first step was to define what a war cry should be and what function it fulfills:

    Unleash a blast wave to provoke enemies.

    Apply a bonus or penalty whose power is based on nearby enemies.

    Optimize (or "boost") your next attacks with special properties.

We also modified the mechanics of "nearby enemies" to account for the power of those enemies. In the old system, five small monsters grant the benefit of a war cry multiplied by five compared to a single single boss. This did not feel right. The new system now takes magical, rare, and unique enemies into account in proportion to their power so that your war cries escalate more effectively against the content you're facing. Currently, this system considers normal monsters as one monster, magic monsters as two, magic monsters as ten, and unique monsters as twenty.

Path of Exile was launched in 2013 for computers after spending no less than three years in different trial periods. It was not until 2017 that it reached a console version with its arrival on Xbox One, and it had yet to wait two more years until its release on PlayStation 4. Harvest will be the eleventh expansion released for the game, which received its first extra package with 'Sacrifice of the Vaal' back in 2014.